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We follow a specific process for story boarding, which is shown below:
  • Assignment of work
  • Work review
  • Rough sketching
  • Review with Project Manager
  • Alterations on sketch
  • Finalizing the sketches
  • Digitizing the sketches
  • Development of the sketches
User Interface Designing
We first of all understand the user requirement and then developed the objects and before developing the complete User Interface, we work with the prototype of the interface to that we can reduce the wastage of resources in repetitive work. We try and work in iterative model on the prototype so that we can come up with User specific design in short possible time and resources.
Below is the process of how we develop the User Interface:

Programming
Once, the requirements are gathered and we have a well-defined user interface, the programming for the game takes place.

Backend Development
This is the phase that runs parallel to the programming phase as, the backend development. According to the programming schedule and the requirement the backend of the game is developed.

Gaming Testing
During the Gaming testing the entire game is deployed on the internal test server for QA Testing. Issues would be assigned to the development team and the team would resolve them. QA Engineer does a final verification of resolved issues before finally closing them.
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